Out Before Midnight
A downloadable game
Out Before Midnight is a first person horror-adventure that puts you in the shoes of James Crowder a reporter of the Paranormal Press. Your co-worker has gone missing on an assignment at an old Victorian manor. Document your experience and gather evidence by taking pictures and exploring the manor. Watch out for the owner of the estate, THE DUKE!
This beta is a proof of concept and will be updated over time. We are excited to continue development and will be posting updates on our twitter, Instagram and our eventual discord
Follow us on twitter! https://twitter.com/SteeljawStudios
Follow us on Instagram! https://www.instagram.com/outbeforemidnight/
New update for the game!
Patch Notes:
added new sounds
added a help screen at the start of the game
Fixed bugs/interactions
Credits:
Liam Callahan- Lead/Level Designer
Andrew DePorter-3d Modeler
Riley Redington-3d Modeler
Erika Moore- Artist
Alex Wahid- Programmer
Eric Ha- Programmer
Special thanks to:
Riyanka Ray- Programmer
Alan Vargas- Audio and sound
You- The player!
Status | Prototype |
Author | Out Before Midnight |
Genre | Adventure |
Tags | Horror |
Comments
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This was incredibly fun! It's basic but it gets to the point and it makes the player work a bit. Nice atmosphere, a simple and solid core gameplay loop, and I'm excited to see more about what happens in this one.
A couple of bugs/issues I encountered:
You can apparently only interact with the stone dials in the center at certain angles, while crouched? It was very difficult to use.
The camera flash seemed to not work on the Duke on the main floor.
The flashlight washes out the lit area when it's up close, it's because of how Unity handles lighting. I've had the same thing happen in my own projects.
Great job overall though, and I look forward to trying out the full game!
Thank you so much for taking the time to review our game! We're glad you had an overall good time. The team and I have big plans for Out Before Midnight so stay tuned to what we add :)